援救A版1.2的数据库and 不凡的积分编制! lt;预防/@FANGYU_DC0(5)> ◇ <魔御/@MOYU_DC1(5)> ◇ <损坏/@POHUAI_DC2(5)> ◇\\ _◇ <魔法/@MOFA_DC3(5)> ◇ <强元素/@QIANGYS_DC5(5)> ◇ <攻击元素/@GONGJIYS_DC11(5)> ◇\ \\ #ACT enter ;;------------右手镯选单:预防and魔御and损坏and魔法and攻击元素and强元素 [@改造_YSHOUZHUO_6] #SAY {FCOLOR/1}右镯可能增加以属员性and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇ <预防/@FANGYU_DC0(6)> ◇ <魔御/@MOYU_DC1(6)> ◇ <损坏/@POHUAI_DC2(6)> ◇\\ _◇ <魔法/@MOFA_DC3(6)> ◇ <强元素/@QIANGYS_DC5(6)> ◇ <攻击元素/@GONGJIYS_DC11(6)> ◇\ \\ #ACT enter ;;------------左戒指选单:魔防and损坏and魔法and攻击元素 [@改造_ZJIEZHI_7] #SAY {FCOLOR/1}戒指可能增加以属员性and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇ <魔御/@MOYU_DC1(7)> ◇ <损坏/@POHUAI_DC2(7)> ◇ <魔法/@MOFA_DC3(7)> ◇\\ _◇ <攻击元素/@GONGJIYS_DC5(7)> ◇ ◇ ◇\ \\ #ACT enter ;;------------右戒指选单:魔防and损坏and魔法and攻击元素 [@改造_YJIEZHI_8] #SAY {FCOLOR/1}戒指可能增加以属员性and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇ <魔御/@MOYU_DC1(8)> ◇ <损坏/@POHUAI_DC2(8)> ◇ <魔法/@MOFA_DC3(8)> ◇\\ _◇ <攻击元素/@GONGJIYS_DC5(8)> ◇ ◇ ◇\ \\ #ACT enter ;;=============================================预防_DC0 [@FANGYU_DC0()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}预防最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(15点积分)/@设备属性改造(D0andFLD_DESC0and1and15)>◇\ _◇<增加2点(50点积分)/@设备属性改造(D0andFLD_DESC0and2and50)>◇\ _◇<增加3点(100点积分)/@设备属性改造(D0andFLD_DESC0and3and100)>◇\ \\ #ACT enter ;;=============================================魔御_DC1 [@MOYU_DC1()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}魔御最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(15点积分)/@设备属性改造(D0andFLD_DESC1and1and15)>◇\ _◇<增加2点(50点积分)/@设备属性改造(D0andFLD_DESC1and2and50)>◇\ _◇<增加3点(100点积分)/@设备属性改造(D0andFLD_DESC1and3and100)>◇\ \\ #ACT enter ;;=============================================损坏_DC2 [@POHUAI_DC2()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}损坏最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(15点积分)/@设备属性改造(D0andFLD_DESC2and1and15)>◇\ _◇<增加2点(50点积分)/@设备属性改造(D0andFLD_DESC2and2and50)>◇\ _◇<增加3点(100点积分)/@设备属性改造(D0andFLD_DESC2and3and100)>◇\ \\ #ACT enter ;;=============================================魔法_DC3 [@MOFA_DC3()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}魔法最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(15点积分)/@设备属性改造(D0andFLD_DESC3and1and15)>◇\ _◇<增加2点(50点积分)/@设备属性改造(D0andFLD_DESC3and2and50)>◇\ _◇<增加3点(100点积分)/@设备属性改造(D0andFLD_DESC3and3and100)>◇\ \\ #ACT enter ;;=============================================强元素ID_DC5 [@QIANGYS_DC5()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}强元素增加以下几种and每种元素必要{FCOLOR/10}300{FCOLOR/1}积分,听听http://www.jinggy.com/Info/View.Asp?id=46。正在。别说我没警惕过你!不要遴选设备上曾经生计的强元素!否则你纵使找来GM我也不买帐!你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<【 火 】/@强元素改造(D0andFLD_DESC5and1and300)>◇\ _◇<【 冰 】/@强元素改造(D0andFLD_DESC5and2and300)>◇\ _◇<【 雷 】/@强元素改造(D0andFLD_DESC5and4and300)>◇\ _◇<【 风 】/@强元素改造(D0andFLD_DESC5and8and300)>◇\ _◇<【崇高】/@强元素改造(D0andFLD_DESC5and16and300)>◇\ _◇<【暗黑】/@强元素改造(D0andFLD_DESC5and32and300)>◇\ _◇<【幻影】/@强元素改造(D0andFLD_DESC5and64and300)>◇\ \\ #ACT enter ;;=============================================攻击元素ID_DC5 [@GONGJIYS_DC5()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}可能给设备增加以下攻击属性and增加攻击元素必要积分:{FCOLOR/10}\\ _◇ 1点:20 ◇ 2点:50 ◇ 3点:180 ◇ 4点:460 ◇ 5点:1220 ◇ 6点:1960 ◇ 7点:3280 ◇\\ _◇你确认吗?{FCOLOR/12}<不判断/@exit>{FCOLOR/10}\\ _◇增加元素【 火 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and1and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and1and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and1and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and1and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and1and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and1and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and1and7and3280)>{FCOLOR/10}\\ _◇增加元素【 冰 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and2and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and2and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and2and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and2and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and2and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and2and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and2and7and3280)>{FCOLOR/10}\\ _◇增加元素【 雷 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and3and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and3and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and3and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and3and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and3and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and3and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and3and7and3280)>{FCOLOR/10}\\ _◇增加元素【 风 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and4and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and4and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and4and3and180)><◇4点◇ /@设备攻击元素(D0andFL D_DESC5and4and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and4and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and4and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and4and7and3280)>{FCOLOR/10}\\ _◇增加元素【崇高】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and5and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and5and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and5and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and5and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and5and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and5and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and5and7and3280)>{FCOLOR/10}\\ _◇增加元素【暗黑】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and6and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and6and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and6and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and6and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and6and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and6and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and6and7and3280)>{FCOLOR/10}\\ _◇增加元素【幻影】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC5and7and1and20)><◇2点◇ /@设备攻击元素(D0andFLD_DESC5and7and2and50)><◇3点◇ /@设备攻击元素(D0andFLD_DESC5and7and3and180)><◇4点◇ /@设备攻击元素(D0andFLD_DESC5and7and4and460)><◇5点◇ /@设备攻击元素(D0andFLD_DESC5and7and5and1220)><◇6点◇ /@设备攻击元素(D0andFLD_DESC5and7and6and1960)><◇7点◇ /@设备攻击元素(D0andFLD_DESC5and7and7and3280)>{FCOLOR/10}\\ #ACT enter ;;=============================================攻击元素ID_DC11 [@GONGJIYS_DC11()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}可能给设备增加以下攻击属性and增加攻击元素必要积分:{FCOLOR/10}\\ _◇ 1点:200 ◇ 2点:500 ◇ 3点:1800 ◇ 别说我黑啊?!手镯这样的设备是最难改造的!\\ _◇你确认吗?{FCOLOR/12}<不判断/@exit>{FCOLOR/10}\\ _◇增加元素【 火 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and1and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and1and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and1and3and1800)>{FCOLOR/10}\\ _◇增加元素【 冰 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and2and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and2and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and2and3and1800)>{FCOLOR/10}\\ _◇增加元素【 雷 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and3and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and3and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and3and3and1800)>{FCOLOR/10}\\ _◇增加元素【 风 】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and4and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and4and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and4and3and1800)>{FCOLOR/10}\\ _◇增加元素【崇高】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and5and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and5and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and5and3and1800)>{FCOLOR/10}\\ _◇增加元素【暗黑】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and6and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and6and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and6and3and1800)>{FCOLOR/10}\\ _◇增加元素【幻影】{FCOLOR/12} <◇1点◇ /@设备攻击元素(D0andFLD_DESC11and7and1and200)><◇2点◇ /@设备攻击元素(D0andFLD_DESC11and7and2and500)> <◇3点◇ /@设备攻击元素(D0andFLD_DESC11and7and3and1800)>{FCOLOR/10}\ \\ #ACT enter ;;=============================================膂力_DC8 [@TILI_DC8()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}膂力按我的技能最高可能增加90点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加30点(15点积分)/@设备属性改造(D0andFLD_DESC8and3and15)>◇\ _◇<增加60点(30点积分)/@设备属性改造(D0andFLD_DESC8and6and30)>◇\ _◇<增加90点(50点积分)/@设备属性改造(D0andFLD_DESC8and9and50)>◇\ \\ #ACT enter ;;=============================================安宁_DC0 [@SHUSHI_DC0()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}安宁最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(100点积分)/@设备属性改造(D0andFLD_DESC0and1and100)>◇\ _◇<增加2点(250点积分)/@设备属性改造(D0andFLD_DESC0and2and250)>◇\ _◇<增加3点(600点积分)/@设备属性改造(D0andFLD_DESC0and3and600)>◇\ \\ #ACT enter ;;=============================================负重_DC1 [@FUZHONG_DC1()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}负重最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(10点积分)/@设备属性改造(D0andFLD_DESC1and1and10)>◇\ _◇<增加2点(20点积分)/@设备属性改造(D0andFLD_DESC1and2and20)>◇\ _◇<增加3点(60点积分)/@设备属性改造(D0andFLD_DESC1and3and60)>◇\ \\ #ACT enter ;;=============================================手负重_DC2 [@SFUZHONG_DC2()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}手负重最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(10点积分)/@设备属性改造(D0andFLD_DESC2and1and10)>◇\ _◇<增加2点(20点积分)/@设备属性改造(D0andFLD_DESC2and2and20)>◇\ _◇<增加3点(60点积分)/@设备属性改造(D0andFLD_DESC2and3and60)>◇\ \\ #ACT enter ;;=============================================精确_DC0 [@ZHUNQUE_DC0()] #serve mov D0 %ARG(1) #SAY {FCOLOR/1}精确最高可能增加 3 点and你确认吗?{FCOLOR/12}<不判断/@exit>\\ _◇<增加1点(100点积分)/@设备属性改造(D0andFLD_DESC0and1and100)>◇\ _◇<增加2点(250点积分)/@设备属性改造(D0andFLD_DESC0and2and250)>◇\ _◇<增加3点(600点积分)/@设备属性改造(D0andFLD_DESC0and3and600)>◇\ \\ #ACT enter ;;=============================================圆活_DC1 [@MINJIE_DC1()] #serve mov D0 %ARG(1) D5 %ARG(1) INC D5 %D1 FormeveryStr "FLD_TYPE=%s very well very FLD_CHARACTER=woul%swoul" %D0 %A0 mov A7 %A9 FormeveryStr "%s=%s" %A8 %D5 UPDATEVALUESQL "TBL_ITEM" %A7 %A9 #SAY _人物 {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/12} 设备改造杀青!请{FCOLOR/10}换号检察{FCOLOR/12}吧!\ _耗损人物 {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/12} {FCOLOR/10}<$OUTPUT(D2)>{FCOLOR/12}点积分,糟粕{FCOLOR/10}<$OUTPUT(D7)>{FCOLOR/12}点积分\ _若何样,我的技术还不错吧~接待下次移玉\\ <不断/@改造物品选单_main>\\ <关 闭/@exit> ;;加武器攻击元素主轨范 [@武器攻击元素()] #ACT ;;MOV D0 %ARG(1) ;;设备类型0-10 MOV A8 %ARG(2) ;;点窜字段 MOV D4 %ARG(3) ;;元素类型 ;;MOV D1 %ARG(4) ;;设备更动点数 MOV D2 %ARG(5) ;;所需积分 FormeveryStr "FLD_CHARACTER=woul%swoul" %A0 Recl postVingueSql "TBL_QUEST" %A9 "FLD_CHARACTERandFLD_JIFEN" @测试积分数4 [@测试积分数4()] #ACT mov A6 %ARG(1) mov D7 %ARG(2) dec D2 1 #IF smingl of D2 %D7 #serve goto @最先吧吧4 #ELSESAY _{FCOLOR/1}该角色的积分点不够,角色现有积分:{FCOLOR/10}<$OUTPUT(D7)>{FCOLOR/1}点。 {FCOLOR/12} \ \ <关 闭/@exit> [@最先吧吧4] #ACT INC D2 1 DEC D7 %D2 FormeveryStr "FLD_CHARACTER=woul%swoul" %A0 mov A7 %A9 FormeveryStr "FLD_JIFEN=woul%swoul" %D7 UPDATEVALUESQL "TBL_QUEST" %A7 %A9 FormeveryStr "FLD_TYPE=woul%swoul very well very FLD_CHARACTER=woul%swoul" %D0 %A0 Recl postVingueSql "TBL_ITEM" %A9 "FLD_DESC12" @读取目前数2 [@读取目前数2()] #ACT mov D5 %ARG(1) #IF SMALL D5 126 #serve goto @最先改造武器 #ELSESAY {FCOLOR/10}有没有搞错!不是通告过了你了嘛!我只全心当真加到127点!走开,别跟我捣乱!{FCOLOR/12}\ <封闭/@exit> [@最先改造武器] #ACT mov A3 "FLD_DESC12" INC D5 1 FormeveryStr "FLD_TYPE=%s very well very FLD_CHARACTER=woul%swoul" %D0 %A0 mov A7 %A9 FormeveryStr "%s=%s" %A8 %D4 UPDATEVALUESQL "TBL_ITEM" %A7 %A9 FormeveryStr "FLD_TYPE=%s very well very FLD_CHARACTER=woul%swoul" %D0 %A0 mov A7 %A9 FormeveryStr "%s=%s" %A3 %D5 UPDATEVALUESQL "TBL_ITEM" %A7 %A9 #SAY _人物 {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/12} 设备改造杀青!请{FCOLOR/10}换号检察{FCOLOR/12}吧!\ _耗损人物 {FCOLOR/10}<$OUTPUT(A0)>{FCOLOR/10} {FCOLOR/10}<$OUTPUT(D2)>{FCOLOR/12}点积分,糟粕{FCOLOR/10}<$OUTPUT(D7)>{FCOLOR/12}点积分\ _若何样,我的技术还不错吧~接待下次移玉\\ <不断/@改造物品选单_main>\\ <关 闭/@exit> } |